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Who owns the DLC ?

Poll
Do you have any DLC installed for BS:P ? If so, wich one of them ?
Not any one of them
47% (8 votes)
Only Volcano Island map pack
0% (0 votes)
Only Mustang Unit pack
17% (3 votes)
Only Carrier map pack
0% (0 votes)
Both Carrier map pack & Mustang Unit pack
5% (1 votes)
Both Volcano Island map pack & Mustang Unit pack
0% (0 votes)
Both Carrier map pack & Volcano Island map pack
0% (0 votes)
All three of them.
29% (5 votes)

Total : 17

Poll created on: 06-Mar-11 20:59:32

Who owns the DLC ?

I wondered if the DLC available for BS:P were really used among other players so here I am...

Three DLCs are available for Battlestations: Pacific.

-Volcano Island map pack, including two new maps.

-Mustang Unit pack, adding the P-51 Mustang, the Liz bomber, the Kuma-class Torpedo variant, the Alaska-class cruiser and both the Montana and Super Yamato-class battleships.

-Carrier map pack, giving four new maps.

I personally took the Mustang unit pack and the carrier map pack, and I don't regret it, the maps are very cool and the units are great additions to the game. The Volcano map pack doesn't seems like a good deal since the little additions it gives to the game...

Also, the result of this test will help me to know what should be released from the mod I'm doing...(I won't release anything for the Carrier map pack if nobody use it, for example...)

Oomperial
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Re: Who owns the DLC ?

I own all of them, as I have voted.

Repulse101
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Re: Who owns the DLC ?

Could anyone who owns the dlcs upload the files to the site, eidos moade the "poor" very suffering

i came up with an ad idea:

EIDOS INTERACTIVE
YOU MUST PAY TO PLAY

SunBoxi123
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Re: Who owns the DLC ?

they can put it at the intro movie

SunBoxi123
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Latest Message: 1 week, 3 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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