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Garanteed win for US in Raid on Truk

Garanteed win for US in Raid on Truk

the reason why US has such disadvantage is because its forces are all split up, and then gets taken out one by one.
at the start of the game, the northern carrier turns immediately south, hugging the western edge of the map closely.  US BB also turns straight up north to meet up with the US CV.  Jap CA suzuya will chase the US CV, but when it does catch up with the US CV, US BB will be there and Jap CA either get sunk or retreats.   The southern US CV should also follow the US BB.  US should put up 8 squads of fighters in the beginning to protect the CVs, in case jap decide to go all out air raid on the CVs, which can sink it in no time.  the US CA up in the north should head straight west, towards the jap super fortresses.  those supper fortresses will take out one of the DDs b4 the CA knocks all of them out.  most of the time, the Jap will have all out air attack on the CA.  US will end up with a badly damaged CA.  once the CA clears the islands, it should head south to meet up with the rest of US ships. 

once the US CVs and BB are all together, they should head toward Jap facilities.   with 8 fighter squads, and numerous DDs and godly AA on the US CL, Jap planes will have very hard time torping the BB.  the US fleet will also be able to hold off any jap ships. 
at this stage, Jap will lose and US will win, unless u got someone who messes something up.

this strategy is 99% win for US, assuming that the US and Jap team both have capable players who knows wat they r doing

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Re: Garanteed win for US in Raid on Truk

sometime i play 1vs1 against isletraveler (he used this tactic) but he lost everytime...

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Re: Garanteed win for US in Raid on Truk

that is bc there must have been some little details that he didn't carry out well enough.
for me it worked 100% of the time, in 1v1s.  i remember twice the jap player rage quit cuz he could damage my BB one bit, LOL
if u would like to play me 1v1, we could do it some day and u will get ur ass whopped, haha

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Re: Garanteed win for US in Raid on Truk

ok

mircea78
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Re: Garanteed win for US in Raid on Truk

I really like that strategy. However, I just want to note that sometimes Enterprise gets ambushed by Suzuya before it gets under the safety of the West Virginia. But otherwise i think that it is a solid strategy. Thanks!

Midway and Pacific as Adm2805

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Re: Garanteed win for US in Raid on Truk

hehe......don't work against veterans!

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  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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