Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

The Final Showdown

The Final Showdown

http://a6.sphotos.ak.fbcdn.net/hphotos-ak-ash4/246849_225901500754847_100000049973237_990209_1100746_n.jpg


(Alternate History)Story:
After the sucess in Midway and the destruction of the industrial power in US by recent Japanese air raids, the Japanese have started the naval invasion of America, supported by the British with 4 battleships, US naval HQ assembles most of whats left of its navy the face the semmingly formidable Japanese Navy, the Japs have recently captured Cuba and have bombers support. This will be the Ultimate, final showdown between the best of both navies.

US objectives:
Eliminate all enemy naval units and airfield and shipyards
One of your own naval units and airfield and shipyards must survive

Japanese objectives:
Same as above


comments appreciated ag

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

U might want to zoom out a bit to see the whole image ag ag ag

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

too many objectives ae

I only win   ----> My good old proverb  ab
Squadron Players Battlestations Midway ---> http://www.xfire.com/communities/bandito/
http://img22.imageshack.us/img22/2878/100dollar03june.gif

Adi_POL
Old Veteran
Commodore
Activity Points: 2040
ranks
useravatar
Offline
1138 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

Updated Map

http://a6.sphotos.ak.fbcdn.net/hphotos- … 4195_n.jpg

updated objective:
destroy the enemy CVs and bases

works for both ag

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

How many kilometers between the two fleets ?
Or better, how do you see the size of the map ?

Oomperial
Great Khan of Pacific
Moderator
Activity Points: 2405
ranks
useravatar
Offline
347 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

what do u mean?

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

I don't know how it works in BS Midway, but when you create a map for BS Pacific you can adjust the size of the map. Being not familiarized with the island models you used, I'm simply asking what approximatively would be the size of the battle.

Oomperial
Great Khan of Pacific
Moderator
Activity Points: 2405
ranks
useravatar
Offline
347 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

example?
u mean like 6 by 6?
CHoices?

Signature: Im a kid, 13

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

btw what ur bsm username?

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

btw for the japanese shipyard, its pt boats and seaplanes

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

this map has same potential, but first lets see the bad parts of it :
- too many units, especialy too manyy bb so : same faith as supersteell map a map rarely played for reasons you all know.
- position, position position. A very good position for usa , protected by masses of land agaist bbs and planes, a very bad position for jap forces wha are forced to move on open waters if they want to protect r the  airfild.

Capitain Blood
Warrant Officer
Activity Points: 38
ranks
useravatar
Offline
22 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

As a guy with experience making maps, here's my opinion:

It's a great idea, but the thing is with MP-3, before we start looking at new ideas, we should really use our older, existing ideas first.  (my opinion, so those ideas don't go to waste)

Also, using overused ship names REALLY drives me nuts, so to whoever created this map, I can come up with new names, if you want (based on ship names not used for the game originally)

Triviaman
Spam Police
Administrator
Activity Points: 3145
ranks
useravatar
Offline
1632 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

ok, im just making a draft so u can change the name if u want to

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

This map seems promising to me, keep working on it! ab

Xfire: thyske
Skype: M0n3yBE
Xbox Live: M0n3yBE
Battlestations: Midway (PC) : M0n3yBE
Company of Heroes : M0n3y

M0n3y
God.
Moderator
Activity Points: 1943
ranks
useravatar
Offline
1141 Posts
User info in posts
Administrator has disabled public posting

Re: The Final Showdown

well, i can't work on it cos my extracted file from the BSM ripper are all o kb, arghh!

SunBoxi123
Warrant Officer
Activity Points: 277
ranks
useravatar
Offline
35 Posts
User info in posts
Administrator has disabled public posting

Board Info

Board Stats:
 
Total Topics:
1688
Total Polls:
69
Total Posts:
23035
Posts this week:
1
User Info:
 
Total Users:
19856
Newest User:
Anthonyboite
Members Online:
0
Guests Online:
653

Online: 
There are no members online

Forum Legend:

 Topic
 New
 Locked
 Sticky
 Active
 New/Active
 New/Locked
 New Sticky
 Locked/Active
 Active/Sticky
 Sticky/Locked
 Sticky/Active/Locked

Login Form

Battlestations Shoutbox

Latest Message: 1 week, 4 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

Only registered users are allowed to post

Latest Posts

Now Online

None

Birthdays

HyTech Send PM
birthday will Sunday, 11 December 2016

Nemesisgr Send PM
birthday will Sunday, 11 December 2016

R4tzer Send PM
birthday will Sunday, 11 December 2016

Mad.fin.69 Send PM
birthday will Thursday, 15 December 2016

Szlachcico Send PM
birthday will Thursday, 15 December 2016