Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

Battlestations Pacific Glitches

Battlestations Pacific Glitches

Here is a place to tell your stories about any glitches or funny weird occurrences playing BSP.

Midway and Pacific as Adm2805

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Re: Battlestations Pacific Glitches

Hahaha I only must mention my picture upload of yesterday. Elco sandwich...

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Re: Battlestations Pacific Glitches

Definitely. Here are some of mine. Once I was on island capture, and to my surprise, I saw an upside-down Fubuki! It must have spawned in front of a cruiser that pushed it upside down. Another time I was doing Japan Naval Training with a Kongo class BC. So I decided to plow down a nearby Clemson. To my surprise, the Kongo physically pushed the destroyer under the water. So there I was with a stopped Kongo on top of a submerged Clemson. When I was back at full speed, the Clemson came to the surface, except it was upside-down! So I shot at it. Apparently the magazine explosion file must have flipped to, because when I hit the magazine, to my surprise, the little flares shot into the water, only to come back out of the water again flying upward. It was very funny. I had a good laugh from those two events.

Midway and Pacific as Adm2805

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Re: Battlestations Pacific Glitches

Hahaha wow that's funny!! I once had a Fletcher stuck near an island and after a few minutes of full power it started doing 1 knot... spinning around it's bow ao
Also on Dreadnought I found a hole in the island's hitbox and went under the island while a Yamato was shooting at me. 18" shells exploding on the ground above you is quite something.

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Re: Battlestations Pacific Glitches

http://img845.imageshack.us/img845/3433/trooptransportfight.th.jpg

Not really a bug if it's not for the textures (due to map creations), but I love this screen, got this japanese transport ship fighting my USS Concord for the possession of the island. Corsairs got the Japanese undefended and the I.A. decided to land it before it broke in half.

http://img191.imageshack.us/img191/7277/destrw.th.jpg

Island hitbox bugging, I was able travel on the surface of the whole island.

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Re: Battlestations Pacific Glitches

Hahaha lmao

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Re: Battlestations Pacific Glitches

Here's some other funny videos:

Submarine Shenanigans 1:
http://www.youtube.com/watch?v=73TrOG281gk

Submarine Shenanigans 2:
http://www.youtube.com/watch?v=e90ciQVk … re=related

Enjoy!

Midway and Pacific as Adm2805

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Re: Battlestations Pacific Glitches

I remember watching those vids when I just had Midway, waiting to get a more powerful computer to play Pacific. That's right, I changed my PC to a (vastly) superior configuration only to play Battlestations Pacific ag

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Re: Battlestations Pacific Glitches

Ok. Great.

Midway and Pacific as Adm2805

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Re: Battlestations Pacific Glitches

Hehehe I got my new rig a month after Pacific. Saved 2 years for it. Previous rig got 3 fps underwater, 7 binoculars and 12 overall. Now at 1152 res I have great fps.

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Re: Battlestations Pacific Glitches

I wish I understood what you said...

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Re: Battlestations Pacific Glitches

fps is frames per second. Anything under 20 is usually when you start to see the game lagging

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Re: Battlestations Pacific Glitches

Great. Thanks.

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Re: Battlestations Pacific Glitches

Talking with Axis about bugs in the mods, I reminded a glitch I found in the Japanese campaign; while playing the mission in th Fiji's, I captured th first airfield and was able to launch American planes as a Japanese player. Never occurred again, I'm wondering if anyone already saw this. By the way, those american planes on the jap side were not piloted : it was controled but no pilot model to be seen.

GHOSTBUSTERS !

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Re: Battlestations Pacific Glitches

Come to think of it this rings a bell. Can almsot believe it happened to me too sometime. Another glitch many people know of is the one where the US campaign does not finish and the last map must either be reset from last chackpoint or completely restarted in order to finish.

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Latest Message: 1 week, 6 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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