Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

Battlestations Shoutbox

Battlestations Shoutbox

Since the shoutbox has been disabled due to spam let's use this topic now as the new shoutbox....

Axis_Crusher
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Re: Battlestations Shoutbox

Its so sad.I wish there was some way to prevent spammers from getting in. Like a word confirmation test on BSmodHQ.

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Re: Battlestations Shoutbox

Axis can you retexture all the ships in battlestations using my post? not all the posts are there so im still searching for the ships. and can you reply on my topic in BsModHQ?

i2Cold
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Re: Battlestations Shoutbox

I swear I'm not the one who did it ><

I declare official that the Forum is now the new spambox shoutbox. (note : it's a joke)

Oomperial
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Re: Battlestations Shoutbox

Haha.

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Re: Battlestations Shoutbox

hehe I finally did this shooting star texture...
I also discovered that Shooting star = easiest plane to texture in the game :3

Oomperial
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Re: Battlestations Shoutbox

Especially when 90% of the skin if solid green.

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Re: Battlestations Shoutbox

No I mean the texture is really organized, since the model is really simple (no rotor for example) the texture is also really simple, most of the time I have like 50% of the texture I cant know where it is supposed to go on the plane here it's clear 'n easy.

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Re: Battlestations Shoutbox

but yeah, the work here was to shout "GREEN WHERE IT'S NEEDED" and messing with the specular texture so it's no more shiny

Oomperial
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Re: Battlestations Shoutbox

I knew that. It is a relatively simple design.

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Re: Battlestations Shoutbox

Oomperial made the most awesome texture for the SB2C

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Re: Battlestations Shoutbox

Oomperial i fixed the topic.
Axis see if you can reduce CP back to 1200 and do the textures i asked for and reply on my ideas on BsModHQ!

i2Cold
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Re: Battlestations Shoutbox

@i2Cold I can't do texturing, I suck at it. All the textures I use come from Oomperial and EST

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Re: Battlestations Shoutbox

I have a really detailed USS Missouri model by Tamiya. I'll h=get a picture if you want. (Warning, the several things have snapped off)

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Re: Battlestations Shoutbox

Awesome 1st game i got 20000 Points and 2nd Game i got 45000

I'm petty officer

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Battlestations Shoutbox

Latest Message: 1 week, 4 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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