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New Battlestations Pacific Weapon

New Battlestations Pacific Weapon

Can we make new weapons for battlestations pacific? i got an idea here.


http://english.people.com.cn/mediafile/201003/10/F201003101029263508221582.jpg

i2Cold
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Re: New Battlestations Pacific Weapon

Anyone think we can do that weapon in battlestations pacific?

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Re: New Battlestations Pacific Weapon

I hope you were joking there.
And I also doubt we could actually get those electrical and guiding things up.

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Re: New Battlestations Pacific Weapon

Why am i joking? this is bullshit i bet the day i joined this site till now not a single idea was posetive.

i2Cold
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Re: New Battlestations Pacific Weapon

Just think about it, cruise missiles in WWII?
All other ideas are about implenting more ship classes to make the game more accurate.
And now they can actually do that, so those ideas are certainly positive.

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Re: New Battlestations Pacific Weapon

Well you must understand that we are limited by the game engine restrictions and the manpower restriction.

Some of the ideas you submitted are simply impossible to code, and for modern weapons, as nuclear submarines and Harpoons, it would require to make a total new set of models units, weapons...Well totally impossible in less than 2 years with our current tools/people to use those tools...

Simpler ideas would be maybe more appreciated. How come could I code a Harpoon, and if I could, why would I do it in a 194X game ?

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Re: New Battlestations Pacific Weapon

How do you make new maps for bsp. i looked all over the site for a blank template of bsp map but didnt find any.

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Re: New Battlestations Pacific Weapon

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Re: New Battlestations Pacific Weapon

i2Cold wrote:

How do you make new maps for bsp. i looked all over the site for a blank template of bsp map but didnt find any.

Currently we're bussy on modding BSP, not with the creation of new maps.
I don't know how easy/hard it is to implent new maps in BSP, but right now our focus is on Mappack 3 for BSM. After that one we might take a look at BSP.

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Re: New Battlestations Pacific Weapon

BSM doesn't work for me. the account creation. it says problem connecting to server.

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Re: New Battlestations Pacific Weapon

Bsp map creation is as easy/hard (choose your side, comrade) as it is for Midway, for info. The structure is essentially the same.

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Re: New Battlestations Pacific Weapon

Oomperial wrote:

Bsp map creation is as easy/hard (choose your side, comrade) as it is for Midway, for info. The structure is essentially the same.

Ah, good to hear ab
After MP3 we could make one for Pacific.

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Re: New Battlestations Pacific Weapon

It would be a lot tougher for bsp because there is game modes but in bsm its destroy all units. in bsp the only one gamemode i like is island capture which means we have to destroy units and capture islands/protect our islands./

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Re: New Battlestations Pacific Weapon

i2Cold wrote:

Aha... http://en.wikipedia.org/wiki/Mousetrap_(weapon)

I think I can make something similar to this...

Oomperial wrote:

Bsp map creation is as easy/hard (choose your side, comrade) as it is for Midway, for info. The structure is essentially the same.

It's basically exactly the same as in BSM so I agree with you

M0n3y wrote:

After MP3 we could make one for Pacific.

Already being done. Oomperial already made numerous new maps and me too that works axactly the same as BSM, I actually even recreated the Battle of Sibuyan Sea in BSP for MP... there is a thread on it somewhere in these forums

i2Cold wrote:

It would be a lot tougher for bsp because there is game modes but in bsm its destroy all units. in bsp the only one gamemode i like is island capture which means we have to destroy units and capture islands/protect our islands./

Actually not. I already made quite a few new "Taskforce" class maps (where you start with a set of units and objectives like in BSM) for BSP and like I said above even recreated Sibuyan Sea. Maps I can name are Ten-Go, Air Battle over Japan and Sibuyan Sea, with a few more. Most of them have threads between here and BSmodHQ and on the BSmodHQ site there are numerous screenshots of these maps in action and development.

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Re: New Battlestations Pacific Weapon

Lots of ideas... I like them.

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  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
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  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
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