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help on modding

help on modding

i dont know how to mod with ur tool
can u help me?
i want to mod command points

combatnoob1234
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Re: help on modding

Just download the 999999 commad points mod from the downloads section of the website.

i2Cold
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Re: help on modding

it doesnt work
its patched
when i replace the file my game crashes

combatnoob1234
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Re: help on modding

Download Oomperail's Complete Mod Part 1 and 2.


2500 command points instead of 1200.

Works only if you host a server.

i2Cold
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Re: help on modding

http://battlestations.eu/index.php/en/f … p=1#p13376

And if I remember well did another one somwhere but this one is ok.

You can up for any question/precision.

Oomperial
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Re: help on modding

i have extracted it but cant seem to find the folder location

combatnoob1234
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Re: help on modding

Just exctact it to the desktop.

i2Cold
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Re: help on modding

forget that
i need help on the packing part
ive changed both of the mpk. files but i dont know how to pack

combatnoob1234
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Re: help on modding

The examples assume you installed the BSPRipper program in C:\ and you kept all your folders here.
To repack an extracted Mpak :
In BSPripper, use the [file packer], select the mpak opened folder you want to repack (for example [C:\BSP Ripper\ExtractedFiles\Game_Global.mpak]), IMPORTANT : Be sure to have extracted ALL the files at the first place from the mpak you want to repack, or else you'll end with a half file. repack, wait for the program to finish.
When it's done the new mpak is located in the NewMPAK folder, so for example [C:\BSP Ripper\NewMPAKs\Game_Global.mpak]
Take it and put in back in the Battlestation/mpak folder it should be. At this point I shouldn't have to guide you. Remember to keep save files, modding don't always work at first try.

Hope it helps.

Oomperial
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Re: help on modding

OHHHHHHH ok
i think this is what i did wrong
i didnt extract all the files and thats why my game is crashing
thank imma try this
if i have any more problems ill let u know
thanx a lot ag

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Battlestations Shoutbox

Latest Message: 1 week, 4 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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