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The Typhoon Class Submarine

The Typhoon Class Submarine

Well I bought it from dgdxdgd


http://i47.tinypic.com/2lm6sr5.png

Edit by admin: resized picture

i2Cold
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Re: The Typhoon Class Submarine

actually how much did you buy it?

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YamatoFavor
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Re: The Typhoon Class Submarine

Wow it looks cool bt

Admiral Luke
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Re: The Typhoon Class Submarine

The picture looks great... and you know what, I think Id love to see a video of it in action.  (cant play Pacific now, so that's next best thing)

Triviaman
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i2Cold
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Re: The Typhoon Class Submarine

Wow, that is great! How did You add this unit to the game?

Admiral Luke
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Re: The Typhoon Class Submarine

Yo i2cold can u upload the 1945 yamato one that one is nice too... ab)) and the link is not working just  give me a mediafire link thanks

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Re: The Typhoon Class Submarine

The video is down, but I found a link to the mod that the video had.
http://www.mediafire.com/download/gvnnc … yphoon.zip

Hi

Shichirou
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Re: The Typhoon Class Submarine

Thanks. I can't wait to try it ag. Where did you find it? How do I get the game to recognize it?

commander1234
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Re: The Typhoon Class Submarine

When you download and unzip it twice, I get two files: Class_2013.mpak and lua.txt. How did you installed?

blaze19933
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Re: The Typhoon Class Submarine

I noticed it doesn't have a unitlib entry. So it can't be selected as an unlock.

commander1234
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Re: The Typhoon Class Submarine

I noticed it doesn't have a unitlib entry. So it can't be selected as an unlock.

commander1234
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Re: The Typhoon Class Submarine

I noticed it doesn't have a unitlib entry. So it can't be selected as an unlock.

commander1234
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Re: The Typhoon Class Submarine

I noticed it doesn't have a unitlib entry. So it can't be selected as an unlock.

commander1234
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Latest Message: 1 week, 2 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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