Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

Extensions mod 1.0 - new Duel gameplay and new Command Points

Extensions mod 1.0 - new Duel gameplay and new Command Points

This mod gives more options in the skirmish games:
First, it adds a few game modes which the original developers implemented but decided to cut it in Duel mode. New classes are torpedo-boats, submarines and light cruisers. I particularly enjoy playing a submarine duel, where only one hit by a torpedo is fatal; there is also depth to consider as well (useful for evading torpedo, but one can only fire while at the upper 2 levels) so the battle is 3-dimensional and very interesting. PT boat chases are cool as well - they're like dogfights on the surface.
Second, it adds more options for command points - 50, 100, 300, 600, 900, 1200, 1800, 2400.
Third, it adds more options for time limit of duel events - 5, 10, 15, 20, 25 and 30 minutes.

Download link: http://share.computerbeacon.net/bsp/extensions_v1.0.zip

Install instructions:
1. Backup GVMainMenu.mpak and GVMultiMenu__Init.mpak in the "mpak/global/" directory.
2. Replace the files with those in the mod

This mod is, obviously, incompatible with any other mod which overwrites these files; I will incorporate others if time allows (or anyone can do the job if they wish). I also plan to release a "God mode" mod, which decreases the unit cost to 0 on either the US or IJN side during Island Capture, allowing one to spawn as many units as they wish, for the fun of it.

magic
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Re: Extensions mod 1.0 - new Duel gameplay and new Command Points

Oh man this mod is awesome, its also one of the few additional CP mods that work for me and don't crash instantly.

And I was able to combine in with commander1234's all unit unlocks mod too with no problems, just swapped out the MainMenu.mpak and it worked fine. Thanks for the release!

That god mode idea sounds really good, I would be happy to test it if you require, I almost thought that you put it in since I saw CP 0 option in the menu but that of course only gave me 0 CP in island capture :V

fleetplanet
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Re: Extensions mod 1.0 - new Duel gameplay and new Command Points

Hii! I'm desesperadly looking for your mod. I cant find it anywhere. I tried to mod id by myself, but i failed too. Do some of you still have that files?

Thank you very much!

pepcink
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Re: Extensions mod 1.0 - new Duel gameplay and new Command Points

i think DXG mod have this, probably DXG mod 1.0

Avalon
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Re: Extensions mod 1.0 - new Duel gameplay and new Command Points

I have just re-uploaded the file and updated the link.

magic
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Re: Extensions mod 1.0 - new Duel gameplay and new Command Points

huh ?? what link are you talking about ?? where is it ??

Avalon
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Re: Extensions mod 1.0 - new Duel gameplay and new Command Points

Maybe he edited his first post.

robi777
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Battlestations Shoutbox

Latest Message: 1 day, 15 hours ago
  • N_Trainz : it shouldn't crash any of the IJN missions, just one mission has the history of crashing in the Challenge missions 2, I don't know the name as its been a while I last loaded this mod
  • alantay11 : Gdrive mod crashes when i try to load a mission in ijn campaign?
  • N_Trainz : No it was created by multiple authors from around the world. I just made it so its actually a mod instead of a complete game that's about 7GB in size. The readme file that is displayed can give you more info about the mod
  • Runsva : hey ntrainz did u make this mod all by yourself?
  • N_Trainz : If you need any other help, just shout out and I'll try to get back as soon as possible
  • N_Trainz : Its not a problem :D I do thank you for waiting for a long time to get the mod. Again hope you enjoy the mod and the other fun features it comes with
  • Legendary Da : I don't know how many times I said that, but thank you so much for your work. Considering how much time making an installer, making it work and uploading it to different servers, I thank you again for the effort you put in this. :D
  • N_Trainz : Legendary Da: Here it is, installers works this time and Moddb won't accept it as they say its too large to upload, so its on my Google Drive and here is the link, hope you enjoy it «link»
  • Legendary Da : I had guessed it was about the wrong area, though I still wondered why it had been removed. Thanks for taking your time to make something better for the community. Take as much time as you require, though; life still comes first.
  • N_Trainz : Actually it was removed by me for 2 reasons; 1. was it was uploaded in the wrong area and 2. the installer didn't autp - detect the disk version, only the Steam version (since that is what I have). Going to remake it so if you won't mind a but longer wat that'll be appreciated
  • Legendary Da : Thanks soo much for the mod, I couldn't access to the Internet lately so I couldn't write a reply. Btw, the mod is removed from ModDB, is it taken down, or you removed it yourself? Either way, thanks for the awesome work (at least for providing it) :D
  • N_Trainz : What game and mod are you dealing with?
  • Runsva : Can someone PLEASE help me i can't install anything on my game it just keeps crashing!!
  • N_Trainz : Legendary Da: Its now live on Moddb and here is the link, requires a Batlestations Midway game to be installed to work «link» - midway - skinpack/addons/international - bsm - collection - light - version Enjoy
  • Runsva : are we still talikg about the zyy modding pack??
  • N_Trainz : Yeah I wanted to do this, but the installers were being a pain giving me errors about something. I finally got it working, and just figured out how to make the updater now since it'll be two parts with one containing the misc files and the other mostly the mpak files. It'll be a stand - alone DLC mod just like the Bismarck Mission Pack was. Like I said I plan to have it all completed and uploaded by this weekend
  • Legendary Da : No, no, not problem at all; I am already grateful that you were thinking about this subject, I can wait as long as you need to. Thanks for the help (again), and feel no need to rush this subject; we all know that the life comes first. :)
  • N_Trainz : Hope you won't mind the wait, it'll be worth it if you ask me, and yes I do understand that you can't download due to that cap Mege has. I heard the PM was down, but haven't tried it as I been busy helping the BSmodHQ team with things and then those that are life - in - general.
  • N_Trainz : To Legendary Da: I been trying to work on that actually, what I'm experiencing is the pack size> I already made it a light version of the mod, so hopefully this weekend maybe, might be sooner
  • Legendary Da : To N_Trainz: So, um... I can't exactly download from Mega for some reason; so could u upload that mod to Moddb? I am sorry for making extra work for you, and I TOTALLY understand if u can't upload it again; so, do as you want; I just wanted to say somehow I couldn't dl the mod (btw, why isn't the PM working?). U don't have to post the link either; I'll find it from the site if u upload it. Thanks whatever u do, and so sorry for the extra wish. :/

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