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Rejoice! I may have found something that will help us crack the BSP!

Rejoice! I may have found something that will help us crack the BSP!

SurgeonSasha
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Re: Rejoice! I may have found something that will help us crack the BSP!

bw

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Re: Rejoice! I may have found something that will help us crack the BSP!

Good work! As I understand it the file structure mmod.

Horovcev
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Re: Rejoice! I may have found something that will help us crack the BSP!

Sir SurgeonSasha, um.. ah  I know others might have understood that text well, but on my part, honestly, I still fail to do so. bh  I'm sorry, sir, I really am not so sure of what I'm seeing on it. bu  So, if you may, sir, please help me understand and appreciate it better. Enlighten this mere mortal, please, sir. bh
Good day, sir.

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Re: Rejoice! I may have found something that will help us crack the BSP!

Эта программа (код) может быть использована при создании (упаковки) файла MMOD для  BSP! Буду благодарен вам SurgeonSasha если вы укажете адрес (файл BSP?) где вам удалось обнаружить эту программу (код).
I apologize for my English.
This program (code) can be used to create (package) file MMOD for BSP! I will be grateful to you if you specify SurgeonSasha address (file BSP?) Where did you find this program (code).

Horovcev
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Re: Rejoice! I may have found something that will help us crack the BSP!

I see. Then what Oomperial instructed on his tutorial on creating .mmod with LightWave3D 9.0 is really just for BS:M, is it not? I made an .mmod file the way he said on his tutorial already, so will this be different? Maybe, like, easier or something for BS:P?  bw

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Re: Rejoice! I may have found something that will help us crack the BSP!

I think because of this mmod-loader.cpp can be converted file MMOD for BS:M in file MMOD for BS:P without changing the 3D model.

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Re: Rejoice! I may have found something that will help us crack the BSP!

For example, opened two MMOD file с with the same name for BS:M and MMOD for BS:P in a text editor there names parts 3d models will be  for BS:M "ship.mvfm" and "pssn4nubn4ussn2ussn2.mvfm" for BS:P respectively.

Horovcev
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Re: Rejoice! I may have found something that will help us crack the BSP!

Now open the model of USS Brooklin for BS:P there  names parts 3d model "ship.mvfm" as BS:M does it mean that it was exported using tools for BS:M! and then converted into a model for BS:P!
Thus the program (code) which found SurgeonSasha can be useful when converting models created with tools BS: M into a model for BS: P. Unfortunately I do not have enough knowledge in programming for the implementation of this. But if you refer to the author DGDXDGD of the model USS Brooklin for BS: P then I think he can help you. After all, he did it!

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Re: Rejoice! I may have found something that will help us crack the BSP!

so does this mean that it will easier to add in ship models?

Neighbor Kid
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Re: Rejoice! I may have found something that will help us crack the BSP!

This will help to convert the model created with tools for BS: M (file .mmod with LightWave3D 9.0) in model for BS: P.

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Re: Rejoice! I may have found something that will help us crack the BSP!

I see. Thank you for trying to explain it in simpler terms, sir Surgeo--- I mean, sir Horovcev... ab
So, this just means we are in need of a capable programmer. Shall we post something like asking for anyone who knows how to use Visual C + + to join... even for just a bit?  bw
Good day, sir.

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Re: Rejoice! I may have found something that will help us crack the BSP!

We need help in this! Because there is a tools for creating  .mmod file for BS: M i think it is quite possible to write a program to convert the .mmod file of BS: M for BS: P. Perhaps we must first the .mmod file of convert the .txm format.

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Latest Message: 1 day, 5 hours ago
  • N_Trainz : it shouldn't crash any of the IJN missions, just one mission has the history of crashing in the Challenge missions 2, I don't know the name as its been a while I last loaded this mod
  • alantay11 : Gdrive mod crashes when i try to load a mission in ijn campaign?
  • N_Trainz : No it was created by multiple authors from around the world. I just made it so its actually a mod instead of a complete game that's about 7GB in size. The readme file that is displayed can give you more info about the mod
  • Runsva : hey ntrainz did u make this mod all by yourself?
  • N_Trainz : If you need any other help, just shout out and I'll try to get back as soon as possible
  • N_Trainz : Its not a problem :D I do thank you for waiting for a long time to get the mod. Again hope you enjoy the mod and the other fun features it comes with
  • Legendary Da : I don't know how many times I said that, but thank you so much for your work. Considering how much time making an installer, making it work and uploading it to different servers, I thank you again for the effort you put in this. :D
  • N_Trainz : Legendary Da: Here it is, installers works this time and Moddb won't accept it as they say its too large to upload, so its on my Google Drive and here is the link, hope you enjoy it «link»
  • Legendary Da : I had guessed it was about the wrong area, though I still wondered why it had been removed. Thanks for taking your time to make something better for the community. Take as much time as you require, though; life still comes first.
  • N_Trainz : Actually it was removed by me for 2 reasons; 1. was it was uploaded in the wrong area and 2. the installer didn't autp - detect the disk version, only the Steam version (since that is what I have). Going to remake it so if you won't mind a but longer wat that'll be appreciated
  • Legendary Da : Thanks soo much for the mod, I couldn't access to the Internet lately so I couldn't write a reply. Btw, the mod is removed from ModDB, is it taken down, or you removed it yourself? Either way, thanks for the awesome work (at least for providing it) :D
  • N_Trainz : What game and mod are you dealing with?
  • Runsva : Can someone PLEASE help me i can't install anything on my game it just keeps crashing!!
  • N_Trainz : Legendary Da: Its now live on Moddb and here is the link, requires a Batlestations Midway game to be installed to work «link» - midway - skinpack/addons/international - bsm - collection - light - version Enjoy
  • Runsva : are we still talikg about the zyy modding pack??
  • N_Trainz : Yeah I wanted to do this, but the installers were being a pain giving me errors about something. I finally got it working, and just figured out how to make the updater now since it'll be two parts with one containing the misc files and the other mostly the mpak files. It'll be a stand - alone DLC mod just like the Bismarck Mission Pack was. Like I said I plan to have it all completed and uploaded by this weekend
  • Legendary Da : No, no, not problem at all; I am already grateful that you were thinking about this subject, I can wait as long as you need to. Thanks for the help (again), and feel no need to rush this subject; we all know that the life comes first. :)
  • N_Trainz : Hope you won't mind the wait, it'll be worth it if you ask me, and yes I do understand that you can't download due to that cap Mege has. I heard the PM was down, but haven't tried it as I been busy helping the BSmodHQ team with things and then those that are life - in - general.
  • N_Trainz : To Legendary Da: I been trying to work on that actually, what I'm experiencing is the pack size> I already made it a light version of the mod, so hopefully this weekend maybe, might be sooner
  • Legendary Da : To N_Trainz: So, um... I can't exactly download from Mega for some reason; so could u upload that mod to Moddb? I am sorry for making extra work for you, and I TOTALLY understand if u can't upload it again; so, do as you want; I just wanted to say somehow I couldn't dl the mod (btw, why isn't the PM working?). U don't have to post the link either; I'll find it from the site if u upload it. Thanks whatever u do, and so sorry for the extra wish. :/

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