Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

All the game's unlocks source code override from GVMainMenu.Mpak

All the game's unlocks source code override from GVMainMenu.Mpak

Greeting Everyone!!
As promised to the fans, we would look into the source code to override the unlocks for all units in the game from GVMainMenu.mpak. With permission from our head director, we proudly announce such work to be revealed to the public. This source code override is compatible to any set up that anyone desires. So, without further ado, we give the following:

BSPRipper/GVMainMenu.mpak/Script/Datatables/Autoload/Vehicleclasses

Vehicleclasses
                      # 5  F-80 Shooting Star  Stroll to the bottom to ["UnlockID"] =  and delete  "US03_SILVER, US03_GOLD" to "" (No space between the quotes)  and ["ReconClass"] = change 25 to 5
                      # 8  I-400  Stroll to the bottom to ["UnlockID"] =  and delete   "JM6_SILVER, JM6_GOLD" to "" (No space between quotes)
                     # 11 Allen M. Sunmer Stroll down as before to ["UnlockID"] = and delete "US03_SILVER, US03_GOLD" to "" and ["ReconClass"] = change 21 to 3
                     # 14  Akizuki  ["UnlockID"] =  delete  "JM4_SILVER, JM4_GOLD" to ""  and ["ReconClass"] = change 21 to 3
                     # 15  Iowa  ["UnlockID"] = delete  "US03_SILVER, US03_GOLD" to "" and  ["ReconClass"] = change 16 to 2
                     # 16  TBM - 3 Tiny Tim  ["UnlockID"] = "US03_SILVER, US03_GOLD" to "" and ["ReconClass"] = change 26  to 5
                     # 113  Avenger  ["ReconClass"] = from 26 to 5
                     # 17  Atlanta  ["UnlockID"] =  "US03_SILVER, US03_GOLD" to ""  and ["ReconClass"] = change 24 to 2
                     # 30  Gato  ["UnlockID"] =  "US03_SILVER, US03_GOLD" to ""
                     # 32  G4M Betty - Ohka version  ["UnlockID"] =   "JM14_GOLD" to "" and ["ReconClass"] = change 27 to 5
                     # 156  MXY7 Ohka  ["ReconClass"] = from 27 to 5
                     # 48  ASW Fletcher  ["UnlockID"] = "US03_SILVER, US03_GOLD" to '' and ["ReconClass"] = change 21 to 3
                     # 58  Shimikazi  ["UnlockID"] = "JM9_SILVER, JM9_GOLD" to ""  and ["ReconClass"] = change 20 to 3
                     # 59  Yamato ["UnlockID"] = "JM6_SILVER, JM6_GOLD" to ""  and ["ReconClass"] = from 15 to 2
                     # 68  Tone ["UnlockID"] =  "JM5_SILVER, JM5_GOLD" to ""         
                     # 81  Type B Kaiten ["UnlockID"] = "JM10_SILVER, JM10_GOLD" to ""
                     # 117 B-29 SuperFortress ["UnlockID"] =  "US03_SILVER, US03_GOLD" to "" and ["ReconClass"] = from 26 to 5
                    # 175 HBK Emily  ["UnlockID"] = "JM2_SILVER, JM2_GOLD" to ""  and ["ReconClass"] = change 13 to 6
                     # 183 J9Y Kikka  ["UnlockID"] = "JM5_SILVER, JM5_GOLD" to '' and ["ReconClass"] = change 25 to 5
                     # 1183 German ME 262  ["UnlockID"] ="JM5_SILVER, JM5_GOLD" to ""  and ["ReconClass"] = change 25 to 5
                     # 189 J7W1 Shinden ["UnlockID"] =  "JM5_SILVER, JM5_GOLD" to ""  and ["ReconClass"] = change 25 to 5

      If you have any questions regarding this, feel free to let us know. Take care always, your samurai of the code, Bushidocode!! ab ad

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Latest Message: 1 week, 2 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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