Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

*3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

*3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

POST HERE IF YOU ARE A 3d Modeler/ Unit Creator or Any ab
*FOR BATTLESTATIONS PACIFIC PROJECT ONLY*
&
*CONTRIBUTIONS IN BSMODHQ:LAST STAND PACK*

If You want to help Our team to be good then join us!

YamatoFavor
Heaven\'s #1 Battleship
Commodore
Activity Points: 7060
ranks
useravatar
Offline
1259 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

Can do a little of modding units,maps,and new missions ,also know something about VC,very interested in 3Dmodels,
hopping to join you ab

purplehearts
Seaman
Activity Points: 128
ranks
useravatar
Offline
15 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

alright great for your mod i want you to create a new Pearl Harbor map because well as i mentioned in my other forum we need a larger Pearl Harbor map so we can add the Japanese Carrier Task Force
and secondly one of the most commonly wanted mod well ill say its the 1945 Yamato ill give you a guide.

http://battlestations.eu/components/com_agora/img/members/3575/1945-yamato-configuration.jpeg <--Here is your guide in the 1945 yamato

well if your done post it here maybe ill have Axis make the AA configuration and also the Beehive ammunition and also remember if you "did" finish this we are "ONE STEP AHEAD" of Dxg modding team.

and also here is your New Pearl Harbor map guide

http://battlestations.eu/components/com_agora/img/members/3575/Pearl-Harbor-Map.jpeg

If You want to help Our team to be good then join us!

YamatoFavor
Heaven\'s #1 Battleship
Commodore
Activity Points: 7060
ranks
useravatar
Offline
1259 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

lol this means that we have better mods than the dxg theam AND they are free.

robi777
Commodore
Activity Points: 5422
ranks
useravatar
Offline
1000 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

yes we have a little better mods than they do but idk rumors are roaming around they say the premium mod will include historical missions - According to the rumor i heard and also everyone knows that Dxg modding team is replacing all Battlestations Pacific ships, missions and etc into 1 mod that is the premium mod that everyones talking about i only hope that we can beat that so called "PREMIUM MOD" to the ground.

If You want to help Our team to be good then join us!

YamatoFavor
Heaven\'s #1 Battleship
Commodore
Activity Points: 7060
ranks
useravatar
Offline
1259 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

purplehearts wrote:

Can do a little of modding units,maps,and new missions ,also know something about VC,very interested in 3Dmodels,
hopping to join you ab

YamatoFavor wrote:

alright great for your mod i want you to create a new Pearl Harbor map because well as i mentioned in my other forum we need a larger Pearl Harbor map so we can add the Japanese Carrier Task Force
and secondly one of the most commonly wanted mod well ill say its the 1945 Yamato ill give you a guide.

http://battlestations.eu/components/com_agora/img/members/3575/1945-yamato-configuration.jpeg <--Here is your guide in the 1945 yamato

well if your done post it here maybe ill have Axis make the AA configuration and also the Beehive ammunition and also remember if you "did" finish this we are "ONE STEP AHEAD" of Dxg modding team.

and also here is your New Pearl Harbor map guide

http://battlestations.eu/components/com_agora/img/members/3575/Pearl-Harbor-Map.jpeg

well also i forgot to welcome you and oh yeah you can do this too the Kagero Class destroyer we can use this at Operation Ten-Go and also the "NEW" 1945 yamato your going to make ab GOOD LUCK ab
http://battlestations.eu/components/com_agora/img/members/3575/mini_KAgero-OPERATION-TEN-GO.png

If You want to help Our team to be good then join us!

YamatoFavor
Heaven\'s #1 Battleship
Commodore
Activity Points: 7060
ranks
useravatar
Offline
1259 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

YamatoFavor,i think we are better than the dxg team since this isn't a contest on who an make the most changes to the game,and his team changed the game completely and now it isn't BSP as we know it.Our mods are better because they dont change the game too much where those changes are not needed.

robi777
Commodore
Activity Points: 5422
ranks
useravatar
Offline
1000 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

Well what did they change it too? Please share information.

Neighbor Kid
Lieutenant
Activity Points: 559
ranks
useravatar
Offline
83 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

They made free mods where the super yamato and the montana are put in the game and they made a premium mod with completely new ship textures and with many new ships including the nagato class battleships.They also made a yamato premium mod with a very detailed yamato class.For more info go to their website.
http://dgdxgdg.wordpress.com

robi777
Commodore
Activity Points: 5422
ranks
useravatar
Offline
1000 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

Unfortunately I cant read what ever language that is in. I've seen the page, and the ships looks beautiful. Is there anything else anyone knows?

Neighbor Kid
Lieutenant
Activity Points: 559
ranks
useravatar
Offline
83 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

Dxg has made some YouTube videos about the ships he imported from Silent hunter including Hood,Bismarck,Roma and many others and he also had a topic somewhere on this forum regarding his mods.

robi777
Commodore
Activity Points: 5422
ranks
useravatar
Offline
1000 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

robi777 wrote:

Dxg has made some YouTube videos about the ships he imported from Silent hunter including Hood,Bismarck,Roma and many others and he also had a topic somewhere on this forum regarding his mods.

hey robi777 here is the guide i gave SurgeonSasha ab
http://3dhistory.de/wordpress/3d-models … en-ichi-go

If You want to help Our team to be good then join us!

YamatoFavor
Heaven\'s #1 Battleship
Commodore
Activity Points: 7060
ranks
useravatar
Offline
1259 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

DG's new mod come form world of warships,anyway, this game have no open for the public. use their ship mod for business will illegal.and here  are my not  perfect mod.http://battlestations.eu/components/com_agora/img/members/17307/mini_c9fcc3cec3fdfc034c6d3a6ed63f8794a5c226cb.jpg

sss111
Seaman
Activity Points: 128
ranks
useravatar
Offline
10 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

and if you have good ship mod ,it not hard to do a good  mod ,but need more time.

sss111
Seaman
Activity Points: 128
ranks
useravatar
Offline
10 Posts
User info in posts
Administrator has disabled public posting

Re: *3D MODELER NEEDED FAST POST HERE IF YOU ARE* THANKS :)

so you have DGDXDG mods? all of his mods? and how exactly did you get that picture?

If You want to help Our team to be good then join us!

YamatoFavor
Heaven\'s #1 Battleship
Commodore
Activity Points: 7060
ranks
useravatar
Offline
1259 Posts
User info in posts
Administrator has disabled public posting

Board Info

Board Stats:
 
Total Topics:
1688
Total Polls:
69
Total Posts:
23035
Posts this week:
1
User Info:
 
Total Users:
19858
Newest User:
Jameseloxy
Members Online:
0
Guests Online:
762

Online: 
There are no members online

Forum Legend:

 Topic
 New
 Locked
 Sticky
 Active
 New/Active
 New/Locked
 New Sticky
 Locked/Active
 Active/Sticky
 Sticky/Locked
 Sticky/Active/Locked

Login Form

Battlestations Shoutbox

Latest Message: 1 week, 4 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

Only registered users are allowed to post

Latest Posts

Now Online

None

Birthdays

HyTech Send PM
birthday will Sunday, 11 December 2016

Nemesisgr Send PM
birthday will Sunday, 11 December 2016

R4tzer Send PM
birthday will Sunday, 11 December 2016

Mad.fin.69 Send PM
birthday will Thursday, 15 December 2016

Szlachcico Send PM
birthday will Thursday, 15 December 2016