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Typhoon Mod

Typhoon Mod

i have downloaded the typhoon sub mod and installed it as per instructions on another forum topic and i cannot get it to work. i say cannot get it to work because i don't see it anywhere in the game. its like it was never installed. any help?

Pandemic4444
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Re: Typhoon Mod

if you installed it correctly it should be there try to look again or try to reinstall the mod again.

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Re: Typhoon Mod

i looked all over it was installed the way as decribed in another forum topic and ive reinstalled it but it just wont work. do i install it with jgsme or do i need to have another requirement. i do have the bsphq mod installed if that helps.

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Re: Typhoon Mod

If you already have installed mods,then this new doesn't work because you can't have two mods at the same time.

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Re: Typhoon Mod

wow that stupid. ive installed the best addon. the bsphq allows me to use the 1945 yamato and use it in training grounds. ill uninstall the bsp and see if it works.

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Re: Typhoon Mod

It should

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Re: Typhoon Mod

well it looks like i cant uninstall the bsphq mod so i cant use the typhoon. ac. ive got one in silent hunter 4 so im good. if anyone wants to play battlestations pacific in a multiplayer match let me know.

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Re: Typhoon Mod

If you have backup files which are recomended,then you should be able to replace BSmodHQ with the original files

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Re: Typhoon Mod

robi777 wrote:

If you have backup files which are recomended,then you should be able to replace BSmodHQ with the original files

What he said

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Re: Typhoon Mod

Doesn't it automatically back up the original files?

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Re: Typhoon Mod

oh yeah!
Commander1234,
can i see your Kagero Class Destroyer configuration.

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Re: Typhoon Mod

No, that is why I made a serious effort to put notifications up at all download links. Any person that bothers to read one little paragraph should be aware of this.

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Re: Typhoon Mod

Can't you simply reinstall BSP? Your progress with the game will be lost but it takes you a few days to play the whole game through so why not?

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Re: Typhoon Mod

Game progress won't be lost if you delete your installation folder and hit reinstall on the setup screen. just backup your Battlestations-Pacific folder under your "My Documents" folder

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Re: Typhoon Mod

Who made this Typhoon class?

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Latest Message: 1 week, 4 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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