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Suggestion for new units

Suggestion for new units

Could SurgeonSasha import some models from World of Warships when it comes out?

PlanesFan1
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Re: Suggestion for new units

i think he can, if he wants........ Talking about ship model quality, World of Warships is one of the best out there......but it's better to get authorization from World of Warships first....

Avalon
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Re: Suggestion for new units

Another question, where did DXG get his models/textures from?

PlanesFan1
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Re: Suggestion for new units

DXG get model from various games and model websites....he is not that good in modelling, he have to look for a complete model then implement them into BSP, some ships have texture that is already included with the model, so there is little to no need for texture works....he also managed to make rotatable fire director,  if you look closely at some of his videos, you will notice this feature

Avalon
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Re: Suggestion for new units

The G8N and Ki200 videos look like War Thunder, but the game uses a proprietary model format.

PlanesFan1
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Re: Suggestion for new units

That's true some come from silent hunter it's possible he  was an alpha tester for world of warships and got the models from there as for war thunder perhaps there is a program somewhere to convert the files it is just a matter of finding it

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Re: Suggestion for new units

dgdxgdg is single handedly, the WORST @##$!# modder i've seen. Who shows off there mods,refuses to release or even show how he did it,taunts other modders(like YamatoFavor),and sells some units for $100? This isn't Flight Simulator X. Sorry, i just had to get that off my chest.

PlanesFan1
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Re: Suggestion for new units

Don't worry that is exactly how I feel mods in my opinion are for the benefit of the game community

jon_man0499
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Re: Suggestion for new units

.

Avalon
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Re: Suggestion for new units

I figured out how to rip models from War Thunder and Battlestations:Pacific! I used a program called ninja ripper.
Edit:The models are garbled messes in 3ds Max. ac

PlanesFan1
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Re: Suggestion for new units

http://i288.photobucket.com/albums/ll192/PlanesFan1/Battlestations.eu_zpsre2s9vsc.png?t=1434992853
   bp I got something ripped!

PlanesFan1
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Re: Suggestion for new units

Do you guys know what .TXM file is?

PlanesFan1
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Re: Suggestion for new units

A .mmod file that has been converted into a text-based file for editing.

Axis_Crusher
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Re: Suggestion for new units

bq
http://battlestations.eu/components/com_agora/img/members/2996/mini_Atlanta.jpg

SurgeonSasha
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Re: Suggestion for new units

wow!, Surgeon will you also share the Yamato?

If You want to help Our team to be good then join us!

YamatoFavor
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Battlestations Shoutbox

Latest Message: 1 week, 6 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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