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MP verison of SP map Holding the Lombok Strait?

MP verison of SP map Holding the Lombok Strait?

MP verison of SP map Holding the Lombok Strait?

*suggest on what US unit will defend and what japs units should attack ab

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Re: MP verison of SP map Holding the Lombok Strait?

First of all i should play this map, because i totally forgot the gameplay of Holding the Lombok Strait ab I'll try to play this, then i'll add my suggestion today.

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Re: MP verison of SP map Holding the Lombok Strait?

Okay i got a little time to run Holding the Lombok Strait.

My propositions. Use max CA class for this. Add one shipyard and one airfield for USA (IMO good idea is to place these additional buildings in other place, for example : A2) , add 1 CV for IJN. Add 1 SS for USA.

Japanese should have advantage of ship class... For example - if You decide to place CA as a most heavy IJN unit, IJN side should have more ships of this class. But - if You decide to place 2 IJN CAs - USA side should have max CLs. If You decide to place more CAs for IJN - give some CAs to USA, but always divide their number through two. Example - IJN has 4 CAs - USA has 2 CAs. IJN has 6 CAs, USA has 3 CAs.

Targets - IMO best targets for Lombok Strait should be

- for IJN: destroy Shipyards and Airfields
- for USA: destroy CV (maybe some AK if you decide to add them) and half of Japanese CAs.

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Re: MP verison of SP map Holding the Lombok Strait?

Hey. Lombok is one of my favourite single player missions and i want propose using Warhawks here. We still can not use Warhawks online ab

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Re: MP verison of SP map Holding the Lombok Strait?

Holding the Lombok Strait
USA
Targets:
1.    Destroy japanese key units

Units
Airfield/DD/DD/DD
Airfield /DD/DD/DD
BB/CA/DD/DD
Shipyard/CA/SS

Classes
Airfield /DD-Fletcher/DD-Clemson/DD-Clemson
Airfield /DD-Fletcher/DD-Fletcher/DD-Clemson
BB-Renown/CA-Exeter/DD-Clemson
Shipyard/CA-Northampon/DD-Fletcher

Units for shipyard/airfields
1. Airfield - 20-B-25 mitchel/ 20 Dauntless/ 20 devastator
2. Airfield -20 Buffalo/20 Curtis Warhawk
Shipyard- PT Boat /Catalina

Vs

IJN
CV/DD/DD/LST/LST
CA/CA/CL/DD/DD/DD
CA/CL/DD/DD/DD
CA/CL/DD/DD/DD

Targets
1. Destroy USA key units

Classes
CV-Akagi/DD-Shimakaze/DD-Shimakaze/LST/LST
CA -Takao /CA-Tone /DD-Shimakaze//DD-Shimakaze
CA-Takao/CA-Tone /DD-Fubuki/DD-Fubuki/DD-Fubuki
CA-Mogami/CL-Kuma/DD-Fubuki/DD-Fubuki/DD-Fubuki/DD-Shimakaze


Units on carrier
41 A6M Zero/41 D3A Val/41 B5N Kate

http://www.battlestations.eu/components/com_agora/img/members/147/map.png

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Re: MP verison of SP map Holding the Lombok Strait?

very nice for my

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Re: MP verison of SP map Holding the Lombok Strait?

Yes... i think its good for start. After tests we can discuss some units changes. Good job kwiatek,

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Re: MP verison of SP map Holding the Lombok Strait?

I add to key units airports usa

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Re: MP verison of SP map Holding the Lombok Strait?

kwiatek that is very good information, but I think i might do some more simple easier map before creating this bigger one because I havn't try adding AF or shipyard yet.... its like the 4th day i start making map... and I just going to learn as fast as possible and create this map soon

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Re: MP verison of SP map Holding the Lombok Strait?

can't wait to play this map ab

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Re: MP verison of SP map Holding the Lombok Strait?

above and a map can you do that are new unity in the mp, such as P-40 and Buffalo, (

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Latest Message: 1 week, 4 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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