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Indian Ocean review

Indian Ocean review

Indian Oceaan is considered balanced the way it is now

but thats not what i want to discuss

what i want to discuss is that the eyes original idea was that the carrier in the middle of the map was what the Japanese spotted first

but now there is a second smal fleet much closer to the yapanese fleet

so my question is :

what porpose does the 'direction of the small cv fleet in the middle of the map serve now?
it makes little sense anymore, because the larger fleet has been broken up into 2 smaller ones

its facing is all wrong in my idea
perhaps  if the middlemap fleet was facing 270 degrees west it would be more logical, than it would sail paralel with the other fleet near the  japanese fleet.

so I say make the middle fleet face 270 degrees west.
it wouldn't change the balance because all units remain in their original position.
het only thing the midlle fleet has to do is make a smal turn to head for the bbs in the upper map.

its not a big change but it makes the map look a lot nicer

Edited By: Gamming-for-dummys
11-Sep-09 09:33:16
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Re: Indian Ocean review

Okay, thats small change and it will not change balancing. So if You think it's good, you have my vote.

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Re: Indian Ocean review

yeah, you're right...just a small thing but it's all in the details ab

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Re: Indian Ocean review

You mean the 2 CV's that seem to always get bombed by the two subs? Wernt they always facing west? I havent played it in a while but im pretty sure the 2 american CV's are facing west.

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Re: Indian Ocean review

Tipsy3000 wrote:

I havent played it in a while but im pretty sure the 2 american CV's are facing west.

One is facing west, and one north-west.

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  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
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  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
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  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
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