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Truck multi player map

Truck multi player map

Make a multi player map with Truck map would be a great map !

http://www.battlestations.eu/components/com_agora/img/members/72/mini_image78.jpg

Velcor
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Re: Truck multi player map

NO DUDE VELCOR TRIVIA AND I HAVE A MAP IDEA BASED ON TRUK!!! sorry gotta find a different island atoll ac

p.s velcor i sent u a PM containing a tempting propositon plz consider it... we need more brains in our "company"

beast09
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Re: Truck multi player map

WAOW ! Quick answer !
Where is your topic ?

Velcor
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Re: Truck multi player map

its in Midway Editors section but if you accept my proposition we can take your idea and combine it with our (trivia and i) Operation: Hailstone

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Re: Truck multi player map

ok, i find it.
but ...
you show this picture :

http://www.battlestations.eu/components/com_agora/img/members/72/mini_image80.jpg

You are sure that is with Truck map ?

Velcor
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Re: Truck multi player map

But i think that for this map, it's interresting to have a lot of idea.

SO, FOR EVERYBODY :

  -->  put units on the Truck map picture, and we will see about the best idea.

And please : try to be "soft" about the number of units.

you can use this picture
http://www.battlestations.eu/components/com_agora/img/members/72/mini_image78-2.jpg

Velcor
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Re: Truck multi player map

velcor plz plz plz read your PM very important proposition! my idea for Hailstone was using this map (SP version) but trivia wants something different

that picture was trivia not me i got confused until i read units

beast09
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Re: Truck multi player map

OK

Velcor
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Re: Truck multi player map

Hey Hey Hey! Whats the big idea?  Talking about one of our ideas behind my back without consulting me 1st?  What kind of joke is this?

And anyway, there is no reason why both cant be accepted, just call Velcor's simply "Raid on Truk" and Beast and myself will just keep "Operation Hailstone."  It took me at least a week to research, 2 days to plan and an hour to put this map together, so I created this map the way I did for good reason.

Triviaman
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Re: Truck multi player map

Triviaman wrote:

Hey Hey Hey! Whats the big idea?  Talking about one of our ideas behind my back without consulting me 1st?  What kind of joke is this?

And anyway, there is no reason why both cant be accepted, just call Velcor's simply "Raid on Truk" and Beast and myself will just keep "Operation Hailstone."  It took me at least a week to research, 2 days to plan and an hour to put this map together, so I created this map the way I did for good reason.

sorry trivia u werent online...

but can we use a regular truk map? tht would look sweet!

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Re: Truck multi player map

Well, if I said yes, I'd have to deal with the following problems:

    .Fleet location

In my idea, it was simple.  One American fleet on west side, 2 subs acting as pickets at atoll entrance.  For japanese, the Ilsands were arranged in such a way to give an atoll impression, but still allow me to have room to work.  Also, it allowed me to work with an aspect completely ignored in the SP truk: a merchant fleet.  Most of the ships at Truk on 2/17/44 were merchant ships, not warships.  In SP truk, it was vice versa.  So I included a merchant fleet.  Now that the island composition is different, I gonna have to split and rework everything!

    .Fleet composition

With my proposal, everything is pretty much balanced out, and there are aspects of historical accuracy.  However, with velcor having pointed out to scale down maps, considering that I am back in school, its gonna take me a week to get a new unit composition and a new map. 

    .Historical accuracy

That was the main point I made the map the way I did, to make it more historicly accurate than the sp version.  Too many liberties were taken there, and I just had to right them.

Triviaman
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Re: Truck multi player map

well i looked at a geographical view of presnent day Truk and it looks pretty accurate just superfortress islands are bent the wrong way..... im not saying change it im saying it would look kinda cool cuz thts my fav mission (i like to blow up everything)

and i mean after AFs are destroyed and i only have one ship left i destroy other ships under AI control (yes american i pretend they japanese reinforcments after they destroy the AFs) and then i turn off auto fire and then i send in bombers to blow up every single building and arty and AA

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Re: Truck multi player map

Geographical features I dont mind.  Its the other three things that bother me.  BTW, that proposition you gave velcor... was it to be a member of our "company"?

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Re: Truck multi player map

i will help you with that trivia just consult me with it on PM i have an idea that could easily work AND include your units and AK fleet

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Re: Truck multi player map

it's very simple :

just draw units where you whant on the map i joint before.

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