Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

MAPPACK 2- Info about version numbers

MAPPACK 2- Info about version numbers

Cape Engano last version is 1.0

Java Sea last version is 0.6

Strike on Kwajalien last version is 0.7

Raid on Truk last version is 1.3

Wolfpack last version is 1.0

Invasion of Port Moresby last version is 0.8

Language Pack current version is 0.8

GGame - current version is 1.0 - UPDATED
1.0 version is a FIX only. GGame0.9 must be extracted before.

SoundMod - current version is 0.4




Java Sea - update to version 0.6

Changes:
- completely new environment

0.3 changes

Changes - some textures, sounds, multilanguage support added, some bugfixes

Changes:
- completely new environment

0.4 Changes
- avoidzones, remove unused files

0.5 changes
- avoidzones, remove unused files

0.6 changes
- final fixes, some unused files removed, added some textures PREFINAL VERSION



Wolfpack - update to version 1.0

0.2 Changes:
- completely new environment, swapping sides.

0,3 Changes
- added multilanguage support, new sounds

0.4 - 0.5 Changes
- fixing language problems, adding and fixing correct 3D map, adding correct pictures

0.6
- bugfixes

0.7 Changes
- balance map

0.8 changes
- texts, deleting unneccessary files

0.9
- remove unused files, change in game messages

1.0
- remove unused files, PREFINAL VERSION




Raid on Truk - update to version 1.3

0.3 changes:
- new skins for zero, oskar, judy, kate, aichiwai, cargo, tanker, yorktown units.

0.4 changes
- added changed some units for more map balance. new sounds, gamelobby pictures, briefing.

0,5 changes
- added multilanguage support, more new textures.

0.6 changes
- bugfixes, some textures and sounds

0.7 - changes
- added suppport for dupe units

0.8 changes
- removing unnecessary files, many new textures added

0.9 changes
- added support for multicolour global textures, some major changes in ships textures

1.0 changes
- steel colour scheme for devices, some textures, small bugfixes PREFINAL VERSION

1.1 changes
- mipmap for textures, fix for autolaunch dupe planes

1.2 changes
- slots assigning for players changed

1.3
- small balance fix



Cape Engano - update to version 1.0

0.2 changes
- changed terrain (islands), texture for units, completely new environment, new sounds.

03 changes
- added multilanguage support
- changed more textures, added structures on islands, moved some japanese planes, added multilanguage

0.4 changes
- correct 3D map for file, major updates, some textures

0.5 changes
- pictures for GameLobby, Northampton texture

0.6 changes
- map balance

0.7 changes
- added support for multicolour global textures, major changes on some ships, small bugfixes

0.8 changes
-changes in textures, steel scheme applied for devices, remove unused files, small bugfixe,s PREFINAL VERSION

0.9 changes
- mipmap for textures, fix for autolaunch dupe planes

1.0 changes
- slots assigning for players changed



Strike on Kwajalein - update to version 0.7

0.4 changes
new sounds, fixed text, fixed squadron placement, fixed stats shown in player selection, correct pictures added.

0.5 changes
- support for multilabguage, somebugfixes

0.6 changes
- avoidzones, fixed problem with shipyard

0.7 changes
- removed unused files, final fixes PREFINAL VERSION



Invasion of Port Moresby - update to version 0.8

0.2 changes
- map balance, some textures.

0.3
- map balance, some textures

0.4 changes
- small bugfixes

0.5 changes
- added support for dupe units, new textures

0.6 changes
- added support for multicolour global textures, major changes on some ships, small bugfixes, small map balance

0.7 changes
small bugfixes, some textures, steel scheme for devices, PREFINAL VERSION

0.8 changes
- mipmap for textures, fix for autolaunch dupe planes

Edited By: admin
18-Jan-10 17:47:32

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Re: MAPPACK 2- Info about version numbers

Damn i really need to play these maps...i havn't played a single one of them...

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Re: MAPPACK 2- Info about version numbers

I don't have any link to doawnload center
any problem?

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Re: MAPPACK 2- Info about version numbers

Nono - its not a problem. Check ur PM pls, i sent you download links.

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Re: MAPPACK 2- Info about version numbers

Update for Java Sea. Version 0.2

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Update for Wolfpack. Version 0.2

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Update for Raid on Truk. Version 0.3

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Update for Raid on Truk. Version 0.4

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Re: MAPPACK 2- Info about version numbers

Update for Cape Engano. Version 0.2

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Re: MAPPACK 2- Info about version numbers

Update for Cape Engano. Version 0.3

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Re: MAPPACK 2- Info about version numbers

Update for Wolfpack. Version 0.3

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Re: MAPPACK 2- Info about version numbers

GGAME.RAR archive must be downloaded and extracted as well. Without that your game will crash immediately. There is the instruction for backup your original files. These files are tested and working well, but if You want to have a backup... copy these files

mpak/GVMainMenu.mpak
mpak/GGame__OnInit.mpak

and possible find and copy

lockit/francais.lan
lockit/polish.lan
lockit/francais_0000001.lan
lockit/italiano_0000001.lan
lockit/deutsch_0000001.lan
lockit/english_0000001.lan

to the safe place. After that just extract GGame0.2.rar to the Midway folder.

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Re: MAPPACK 2- Info about version numbers

There is a litle mistake

this :
lockit/francais.lan

musn't be changed

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Re: MAPPACK 2- Info about version numbers

Raid on Truk - update to version 0.5

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Re: MAPPACK 2- Info about version numbers

Strike on Kwajalein - update to versiohn 0.4
Wolfpack - update to version 0.5

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Battlestations Shoutbox

Latest Message: 1 week, 2 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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