Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

new map ideas

new map ideas

Since we'll know all we need to know on how to make a working map soon

I thought it be a good idea to start a topic where people can post there ideas for a good map

So post ideas  here


Also note that posting you idea here doesn't automaticly mean that your map will be made.
Its yust there for me and tipsy3000 to find original ideas that we can work with.

Edited By: Gamming-for-dummys
11-Jul-09 18:17:15
Gamming-for-dummys
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Re: new map ideas

I will publish my proposition here. Just give me 2 or 3 days.

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Re: new map ideas

oh, i forgot to tell

single player and unplayable units can be on the maps as well

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Re: new map ideas

My first proposition. There was no template how to add proposition, so its my own concept

Map overwiew:

A small amount of US units (carrier + 2 DD + 2 CL is detected by Imperial Fleet. They starts attacking this group, but there is another US powerfull fleet.

Note - Japanese has a big advantage in the air and with their subs. US fleet has more battleships. They should use their planes and destroyers carefully, to prevent japanese air and submarine superiority.


Indian Ocean Raid (historical map)

based on Coral Sea

http://battlestations.eu/components/com_agora/img/members/51/IndianOceanRaid.jpg

Imperial Fleet

slot 1  CV-IJN01 CV-IJN02 SS-IJN03 CA-IJN04 DD-IJN05

slot 2  CV-IJN06 CV-IJN07 SS-IJN08 CA-IJN09 DD-IJN10

slot 3  BB-IJN11 CA-IJN12 SS-IJN13 DD-IJN14 DD-IJN15

slot 4  BB-IJN16 CA-IJN17 SS-IJN18 DD-IJN19 DD-IJN20


Total - 4xCV, 2 x BB, 4 x SS, 4xCA  6xDD

Key units - all CVs




US fleet

slot 1 CV-US01 BB-US02 CL-US03 DD-US04

slot 2 CV-US05 BB-US06 CL-US07 DD-US08

slot 3 BB-US09 CA-US10 CL-US11 DD-US12

slot 4 BB-US13 CA-US14 CL-US15 DD-16


Total - 2xCV, 4xBB, 2xCA, 4xCL 4xDD

Key units - CVs and BB-US09, BB-US13



Note - There is no place for Iowa or Yamato class. Please add Fuso Kongo New York or Renown class.

In fact this battle was won by IJN. I hope there is not too many units, but if is, tell me - i can reduce the list of units ab

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Re: new map ideas

for me to many ship for peoples
all good
and maybe on central map ships to delete :0

I only win   ----> My good old proverb  ab
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Re: new map ideas

In my opinion it's good idea for new map. I think battle will be really intense. But at this moment here is the only one project ac

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Re: new map ideas

Was thinking about my map. I have an idea i think i can post it there...

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Re: new map ideas

i'll be trying to make this "Indian Ocean Raid" map tomorrow, since I got all the information i need to do it

i'll keep you informed

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Re: new map ideas

Whoa ab Cool. I was scared noone likes my map ab

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Re: new map ideas

Relax - i like Indian Ocean Raid ab

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Re: new map ideas

okay, i should be done by tommorow (noon or night, idon't know)

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Re: new map ideas

That's another great news Gamming-for-dummys, !!

You know I trusted all the time You are the only person who can do this ab

I think i will finish my new map concept today evening (maybe tomorrow morning - a little busy with some commercial jobs)... I'm also trying to save all these graphics files as a template for others (map and units icons). I will add these files zipped to Download section. I hope this can help someone who decide to build his own new map concept.

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Re: new map ideas

the functional part of the map is done

its ready for beta testing

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Re: new map ideas

And that's The news of the year ! for Midway players.

We are ready for beta testing too ab Where I can get files (with short info how to install). So it can be available only for peoples You choose.

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Re: new map ideas

Do you can give a few screenshoots from this map?

ab

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  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
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  • Mokeo67 : No problem Thanks for the help
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  • Mokeo67 : Ok thanks anyway. Do you know who does?
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  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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