Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

What is your best Midway moment on Mappacks 1 and 2?

What is your best Midway moment on Mappacks 1 and 2?

I don't have any personally. Heck, haven't even played them. My game broke back in July and I have been controlled by schoowork and sports so I haven't gotten a new game. So, I thought I would find out the suspense in these new maps. ab

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Re: What is your best Midway moment on Mappacks 1 and 2?

Earlier, I was playing Wolf Pack.  One minute, my fleet oiler is hit by 4 torpedoes.  Its's virtually on it's last leg as it takes on a heavy list.  As the last of the water that could be pumped out was pumped out, I thought I was going to make it...when suddenly I was hit by another wave of torpedoes.  Wasn't so lucky that time.  That has been my most suspenseful moment playing this game this far.

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Re: What is your best Midway moment on Mappacks 1 and 2?

Cape Engano - good action. I play using 2 USA CV. Yamato is dead, New Jersey too. Japs lost all Airfields and also Kaga carrier. My teammate on Lexington is not so smart, he easy lost his carrier by light ships (DD, CL and CA) they coming for my last 2 carriers (last american key units). No more ships for USA.

I destroyed Takao earlier, also Mogami is damaged hard, but destroyers and light cruises are close to my CVs. Im trying to destroy these ligh shipos bt they are too close, and they opened fire against Wasp and Enterprise. I have some squad in the skies, and i see all my teammates choosed Surrender and waiting for me. I decided to leave these light ships, all bombers against Mogami (last japanese key unit). When i dive i hear that one of carriers is sinking, but they are busy using artillery so my bombers succesfully attacking Mogami and they are still alive. Hit, another and third. Mogami is sinking. We won. Probably 10 secs more and my last CV would also be sunk. I dont know it was Wasp or Enterprise, because they managed one of them to sink. But no time to check which one ag

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Re: What is your best Midway moment on Mappacks 1 and 2?

There was this game on Engano where I was playing as the Japs. My team mates managed to lure the New Jersey into the islands with the cruisers and Yamato made a charge for the carriers and sank all of them, although I took damage down to half of my health bar due to constant harass by the Avengers. Harassment by the destroyers reduce the Yamato to around 1/6 of its life. All other ships were sunk except for the Houston (at 1/3 life) and New Jersey (barely damaged) on the American side and all the airfields and Kaga (2/3 life) plus the Yamato (1/4 life after recovery). During the big action prior to the sinking of the carriers, I expended all my fighters and the Americans nearly expended all their strike planes and fighters, largely due to anti aircraft fire. However, somehow the enemy had forgotten about my Kates, and that I launched them against the New Jersey, which was chasing the Yamato northwards, came to them as a shock. Wave after wave of Kates made their mark on the New Jersey, who was down to 1/6 life and as they move in closer to the airfields, I sank the Houston with air planes and I ran out of Kates, so it went down to New Jersey and the Yamato. At the last minute, Yamato managed to sneak in and took a few shots at the New Jersey before the guns of New Jersey were able to turn from their attack on the airfields to the Yamato. My team won.

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Re: What is your best Midway moment on Mappacks 1 and 2?

Wolfpack. Slowly discover that map and start to convince her. I voted to add her for mappack 2 (there was discussion about add or no) but I though, it will be nice gift for all these guys, who loves submarines, and launching them from shipyards on Solomon Islands. But not my personal favourite ag

Now me and some of my teammates, we  like Wolfpack more and more.

Good action. Im submariner, two our subs left, we destroyed 5 AKs. Both our subs coming for last AK (sixth), my teammate is closer, he launching torps and hitting AK, Just seconds after they got him with  depth charges bombs. I have about 50% of life, coming to damaged AK close, there is about 4 DD escorting her. I'm balancing on level 3,5 to stay invisible and when i came close i started to go to lvl 1 to launch torps. When I emerge they see me on sonar and starting to drop some deptch charges very close. I launched torps from 0.3 distance and when i plunged my sub again i see their depth charges exploding so close and takes my life. Torps coming to AK. When i was on lvl 3,5 again with only 10 % of life i can hear 2 hits - it's enough for damaged AK We won!

But next my Wolfpack and similar situation and I failed ab

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  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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