Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

Ideas of how to mod Midway even more

Ideas of how to mod Midway even more

With two multiplayer maps out over the last several months; it is now quite clear that we can create multiplayer maps and new skins for existing units.  However, it has come to my attention that no one has made a list of ideas for other ways we can mod midway.  After looking around the site, and doing some careful thinking, I am ready to fill this void on the site.

Here's what we know we can do:

     .  create new multiplayer maps
     .  create new skins for units
     .  create new sounds

Here are some ideas that I came across:

     .  Changing the loading screen

Well, here are some Ideas I think are good enough to CONSIDER.  Being only a significant member and not a modder, moderator or administrator, I can only suggest things like this, I can't make them offical.

     .  Changing the video that plays in the background in the main menu (We've seen the same thing for 2 years now, I think we should add other montages to acompany it)
     .  Creating single player missions.  We have successfully created 11 multiplayer maps, but I would like to see some single player maps get added as well.  In fact, we can start by creating single player interpretations of the maps we created.
     .  Making multiplayer missions playable in single player, So that way when no one else is on we won't have to be denied the right to play the multiplayer maps.
     .  Creating new units.  A 200 unit list can be found on beast's "Who Would Win" thread.  Organized by myself, at least 15 people suggested ideas at one point or another.  I don't want that list to go to waste, so let's figure out how to do it.
     .  A while back, someone (Tipsy, I believe) said he came across a level that Edios never completed, something about guarding a crippled carrier, playing as the Japanese.  I say we complete that level, and not let that idea have gone to waste.

Well, that's all for now.  If any of you have more ideas, I'll add them to this list.  And to the administrators, moderators and modders; please consider some of the things that I have just listed; I don't want to have written this thread for nothing.

Triviaman
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Re: Ideas of how to mod Midway even more

wasn't someone making single player maps I thought he had a single player version of the battle of surigao strait

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Re: Ideas of how to mod Midway even more

I know what you are talking about, but 1st I think we should see if it is possible to create single player maps in the first place

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Re: Ideas of how to mod Midway even more

Somehow, this thread got overlooked very quickly... so I decided to bring this thread up.  Please read, there might be an idea or two here that just might be good enough to be considered.

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Re: Ideas of how to mod Midway even more

* change textures islands / lands
* add new units
* create BsM 2 = Battlestations Atlantic ab           with ships and planes Great Britain and Deutsch
* optymalizing map or ping xd
* new hud
* maps on 16 players ag
* new menu
* change speed and range guns

I only win   ----> My good old proverb  ab
Squadron Players Battlestations Midway ---> http://www.xfire.com/communities/bandito/
http://img22.imageshack.us/img22/2878/100dollar03june.gif

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Re: Ideas of how to mod Midway even more

* new music
* new weapons
* capture islands ag

I only win   ----> My good old proverb  ab
Squadron Players Battlestations Midway ---> http://www.xfire.com/communities/bandito/
http://img22.imageshack.us/img22/2878/100dollar03june.gif

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Re: Ideas of how to mod Midway even more

Battlestations Atlantic???  It would be wonderful!!!

mircea78
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Re: Ideas of how to mod Midway even more

yes be wondrfull iff we create it

I only win   ----> My good old proverb  ab
Squadron Players Battlestations Midway ---> http://www.xfire.com/communities/bandito/
http://img22.imageshack.us/img22/2878/100dollar03june.gif

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Re: Ideas of how to mod Midway even more

Small thing... At this moment we dont know how to add new nationality and flag to the game ac

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Re: Ideas of how to mod Midway even more

Didn't we add the Australian Flag when we did Invasion of Port Moresby?

BTW, Adi_Pol, could you please post only ideas that I didn't already list... It's kind of confusing trying to figure out which ideas you posted that are new to the thread and which ones I already listed.

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Re: Ideas of how to mod Midway even more

Triviaman wrote:

Didn't we add the Australian Flag when we did Invasion of Port Moresby?

We USE that flag, but Eidos ADDED that flag. Just for info ab

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Re: Ideas of how to mod Midway even more

Really?  Just out of curiosity, what Flags do we have access to?

US, British, Dutch, Australian and Japanese?

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Re: Ideas of how to mod Midway even more

Yes. Not less no more. We need to find how to add new flag (and nationality!) to the game.
In fact,  noone was looking for it too much. These flags which are available it was enough for us.

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Re: Ideas of how to mod Midway even more

Well, If I find some flags of nations that would be good additions, should I post them here?

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Re: Ideas of how to mod Midway even more

Someone did post it somewhere, I remember we had a big discussion about flags after I posted the Kreigsmarine flag... here it is

http://battlestations.eu/index.php/en/f … pic?id=224

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Latest Message: 1 week, 6 days ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

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