Since december 2012 Battlestations: Midway is supported by GameSpy no longer. The only one possibility for Midway players is GameRanger. Please visit www.gameranger.com, download Gameranger client and make new account. You can find other Midway players in the Gameranger rooms. BS:M patch 1.1.1 is required to play online battles. Iowa Mission Pack and Midway Modders Mappacks 1 and 2 are recommended.

Sub counting

Sub counting

Hey all - I was playing Engano with IJN earlier, and something occured to me.
I didn't do him the courtesy of announcing that the US sub had been sunk, which any good team player does. But although when playing as Japanes, you probaly wouldn't understand when they say that the sub has been destroyed, I keep an 'ear out' for these things, and usualy know when the subs have gone.
Again - I think you should always anounce when a sub has been sunk, but do others listen out and keep a sub count?

Battlestations Midway as Helsingfors
Unreal Tournament 3 as Helsingfors
World of Tanks (when it starts) as Helsingfors
You Tube as Helsingfors
Skype as Helsing4rs

Helsingfors
Ensign
Activity Points: 9
ranks
useravatar
Offline
66 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

So...
you are basically saying that whenever we are playing maps with subs, we should announce when we have sunk subs to other team mates to avoid confusion

Triviaman
Spam Police
Administrator
Activity Points: 3145
ranks
useravatar
Offline
1632 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

Yes - it's good idea. Always when i'm playing, i'm trying to count and announce every destroyed sub to the other. Especially usefull on Indian Ocean, USA side.

I am playing Midway as EST_PL
I am playing Pacific as PL EST PL

EST_PL
Battlestations Fan
Rear Admiral
Activity Points: 6164
ranks
useravatar
Offline
2072 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

I reckon so, otherwise other players might proceed with undue caution when there is no sub to cautious off, and it might distract you from other things like torpedo bombers and aircraft.
Although like I said, I usually know when all the subs are dead myself - I hear when they have been sunk - it's just courtesy to tell the team members.
Communication is a winner!
But I guess that what I was trying to find out was how many people just blindly play a map without realising when all subs have been sunk versus those that are more aware of sub status.
Take Sibuyan for instance, you might be tempted to keep moving dd's around, thinking there is a sub lurking somewhere, when actually it has been sunk, meaning you can move the dd's into position to help against air attack.

Battlestations Midway as Helsingfors
Unreal Tournament 3 as Helsingfors
World of Tanks (when it starts) as Helsingfors
You Tube as Helsingfors
Skype as Helsing4rs

Helsingfors
Ensign
Activity Points: 9
ranks
useravatar
Offline
66 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

Helsingfors wrote:

Communication is a winner!

Sure ! So, sub counting is a good idea !

Velcor
Moderator
Activity Points: 128
ranks
useravatar
Offline
643 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

Communication is a winner, nothing more annoying then  when your teams CV  doesnt tell you its out of a certain or all planes ag

Support me on Twitter!

http://twitter.com/Tipsymahn260

Tipsy3000
American Idiota! ;D
Commodore
Activity Points: 943
ranks
useravatar
Offline
1029 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

I agree, communication is vital...

In fact, if a team I am playing with refuses to communicate, I have no choice but to leave the session more often than not because I can't work with a team that won't communicate.

Triviaman
Spam Police
Administrator
Activity Points: 3145
ranks
useravatar
Offline
1632 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

I guess counting destroyed planes would be rather pointess -- "Hey, that makes 31 divebombers shot down!"

ijn1944
Fart
Lieutenant
Activity Points: 319
ranks
useravatar
Offline
84 Posts
User info in posts
Administrator has disabled public posting

Re: Sub counting

I am master submarins

I only win   ----> My good old proverb  ab
Squadron Players Battlestations Midway ---> http://www.xfire.com/communities/bandito/
http://img22.imageshack.us/img22/2878/100dollar03june.gif

Adi_POL
Old Veteran
Commodore
Activity Points: 2040
ranks
useravatar
Offline
1138 Posts
User info in posts
Administrator has disabled public posting

Board Info

Board Stats:
 
Total Topics:
1687
Total Polls:
69
Total Posts:
23035
Dormant:
User Info:
 
Total Users:
19808
Newest User:
kelly0947
Members Online:
0
Guests Online:
254

Online: 
There are no members online

Forum Legend:

 Topic
 New
 Locked
 Sticky
 Active
 New/Active
 New/Locked
 New Sticky
 Locked/Active
 Active/Sticky
 Sticky/Locked
 Sticky/Active/Locked

Login Form

Battlestations Shoutbox

Latest Message: 6 days, 4 hours ago
  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
  • N_Trainz : G'day mates, I just wanted to let those who use Windows 10 and also for those who are having troubles getting the game launching because of Games for Windows LIVE, I made a tutorial of how to get it working successfully again like on Windows 8.1. Its on my channel and here's the link to the video. «link»
  • Mokeo67 : The dictator, I downloaded the mmod2txm and I added four slots to the fletcher and a couple to the lexington.Thanks for the help though.
  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
  • N_Trainz : Well it looks like we have spammers again
  • Mokeo67 : No problem Thanks for the help
  • Axis_Crusher : Not really
  • Mokeo67 : Ok thanks anyway. Do you know who does?
  • Axis_Crusher : Unfortunately I don't deal with that part of modding
  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
  • Axis_Crusher : This is your best bet: «link»
  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
  • Mokeo67 : I tried changing the bogue class carrier to a yorktown class in the phillipene sea mission and one of two things happened. The mission either didnt change or the game crashed.
  • Axis_Crusher : No problem
  • Mokeo67 : That is what im talking about. Ill have a look at it later thanks for the help
  • Axis_Crusher : specific mission’s 3_scene mpak file by working on the .lua file. There is where the bonus unit is actually added into the mission (by the script). I haven't tried it myself so good luck.
  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
  • Axis_Crusher : I also prefer it being off, just as most of the BSM community. Most players, however prefer repair to be enabled so that is what we should do. Most of our maps it will be disabled through the script however. If you want to play with the game's repair settings you can find it under shipglobals.lua

Only registered users are allowed to post

Latest Posts

Powered by jVitals

Now Online

None

Birthdays

cinembanosiaz Send PM
birthday was Wednesday, 30 November 2016

IJN_Yamato Send PM
birthday was Thursday, 01 December 2016

YamatoFavor Send PM
birthday was yesterday

mattc12 Send PM
birthday will Wednesday, 07 December 2016

xBustercardx Send PM
birthday will Thursday, 08 December 2016