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esenthel world_editor

esenthel world_editor

Its not even sure this is going to be our engine , but....

http://www.esenthel.com/?id=tool/world_editor

very clear and helpfull

does not explaine how textures are added to the world editor.
I couldn't find how to do that.
Maybe one of you has better luck

Gaming-for-dummys
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Re: esenthel world_editor

What about this?

http://www.esenthel.com/wiki/index.php? … rld_Editor

I am playing Midway as EST_PL
I am playing Pacific as PL EST PL

EST_PL
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Re: esenthel world_editor

ill be more specific

http://www.esenthel.com/?id=tool/world_ … eral_usage

at 1:24 he selects a texture using right mouse button

http://battlestations.eu/components/com_agora/img/members/39/mini_esenthal.JPG

as you can see there are no textures. This makes sense, becasue we will have to make them.
Thats not the problem, since we have you, EST ab.

The problem is how do you add these textures to the list so they can be used?

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Re: esenthel world_editor

Yes of course i'll try to make every texture we will need. You can count my textures in ab

I am playing Midway as EST_PL
I am playing Pacific as PL EST PL

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Re: esenthel world_editor

I found out how to do it.

you need to make the material in the mesh editor first.
the world editor can only use  MTRL files as textures, which are made by the mes

http://www.esenthel.com/?id=tool/mesh_editor/materials

press overwrite to save, even if the MTRL does not exist yet.
then go back to the world editor,
and you can add the material to the hieghtmap texture

http://battlestations.eu/components/com_agora/img/members/39/mini_naamloos.JPG

its not a pretty one and it glitched, but it works

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