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Pearl Harbour Map

Pearl Harbour Map

Attack on Pearl Harbour:    December 7, 1941

USA:
8BB: New-York-class (Nevada, Oklahoma, Pennsylvania, Arizona, Tennessee, California, Maryland, West Virginia)
1CA: Northampton-class (San Francisco)
2CL: Cleveland-class (Phoenix, Honolulu)
4DD: 1 Fletcher-class (Shaw) and 3 Clemson-class (Ward,Allen,Chew)
2 Airfields   (3 Slots)
1 PT-Yard (2 Slots)
1 PT-Boat (PT-23)  ((Henry's ship))

Japan:
6CV: 1 Akagi-class (Akagi) and 1 Kaga-class (Kaga) and 4 Soryu-class (Hiryu, Soryu, Zuikaku und Shokaku)   (3 Slots)
2BB: Kongo-class (Hiei, Kirishima)
2CA: Tone-class (Tone, Chikuma)
1CL: Kuma-class (Abukuma)
4DD: Fubuki-class (Isokaze, Urakaze, Hamakaze, Akigumo)
1SS : B-class (I-19)
4 mini-subs


Notes:
Pennsylvania lies in drydock and can’t move
Japan gets 1. Strike : 3xZero 5xVal 10xKate
US planes can start when the first japanese plane reaches Oahu (USA were not in war with Japan before the attack)
US ships can move 2 min after begin of bombarding (machines must started)
Pearl Harbour is in west; Kido Butai in northeast
Subs in harbour entrance





Objectives:

                  US: 1.Destroy all the key units (BBs, and CVs)
                         2. One key unit must survive (BBs)
                       
                   IJN:1. Destroy all the key units (BBs)
                          2. One key unit must survive (BBs, CVs)

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Re: Pearl Harbour Map

Uh... IJN, this idea is kinda taken.  I have been trying to develop a Pearl Harbor map idea for a few months now, but I can't seem to figure out how to get it to work.  However, I see that you managed to get a working idea.  If you want some help developing this idea, I can do that.  I can think of a few things to add to this map...

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Re: Pearl Harbour Map

Not sure about those objectives...I'd say the US Objective is to lose no more than half of their capital ships.

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Re: Pearl Harbour Map

make plan map this battle ab

I only win   ----> My good old proverb  ab
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Re: Pearl Harbour Map

I think the objectives were right. USA has 8BBs on begin but Pennsylvania cant move because she lies in drydock (Like in history)
so there were 7BBs. California should sink by mini-subs in the first 2 min. At when Japan gets a first strike like USA on Kwajalein the 15 bombers could destroy the airfields and 30 torpedoplanes should sink another BB. then there were 5 US BBs vs 2 JAP BBs and the USA has no planes more.

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Re: Pearl Harbour Map

The thing is that if the US wishes to destroy the Jap fleet, they will have to leave their port, not something that would have happened in real life.

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Re: Pearl Harbour Map

Thats not quite right. USS Nevada was leaving Pearl Harbour but she had to strand on Hospital point. And what should be the US objectives then instead of sinking the japanes key units? Shoot down all japanese planes??? There were 6 CV with nearly 500 planes.

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Re: Pearl Harbour Map

make plan map this battle ab

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Re: Pearl Harbour Map

I know what you mean but I don't know how I make this

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Re: Pearl Harbour Map

IJN_Yamato wrote:

Thats not quite right. USS Nevada was leaving Pearl Harbour but she had to strand on Hospital point. And what should be the US objectives then instead of sinking the japanes key units? Shoot down all japanese planes??? There were 6 CV with nearly 500 planes.

As i'd said before, the US have to lose no more than half of their capital ships and yes that includes shooting down a large amount of Japanese planes.
This could be the first map where AA skill is the only thing that matters ae
You could ease things up for the USA to give Pearl Harbour a lot of flak and AA guns.
Don't forget there were smaller vessels aswell who can protect the large ships.

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Re: Pearl Harbour Map

So... regarding the whole "Only AA skill matters" thing, wouldnt that mean that the US wwould end up controling stationary ships while the Japanese control respawnable planes?

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Re: Pearl Harbour Map

Well, you can move your saller ships (DD,CL, etc...) to move through the harbour ag
And eventually the Japs run out of planes.
We could use some sort of timer, like 40 mins or so to kill atleast x amount of capital ships.

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Re: Pearl Harbour Map

That does not sound very interesting.

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Re: Pearl Harbour Map

I have been thinking about a map like this, and it is very similar to my ideas. Instead of 4 minisubs, make it 5 instead, And make all the Clemsons fletchers, add USS New Orleans CA, give the US the 4 subs (Narwhal, Tautog, Cachalot, and Dolphin). Otherwise, nice idea. I REALLY hope this is on mappack 3.

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  • Legendary Da : Hi everyone, I have one (or two) quick question about BS:M modding. I try to figure out sp mapmaking, and my first act on it was to convert a MP map to SP. However I can only play as Allies in those maps. What parameter do I have to change to play those maps as Japanese in the respective map .mpak (And where is the parameter I have to change?)?
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  • The Dictator : Makeo67 i've explained how to find the unused slots in the topic and the mmod2txm it's a program that has been shared. However there aren't so many ships with unused platforms and sme of them are in wrong positions and for move them you need to know how to change the mmod file. But if you know how to do it you can make new platfors as you want. I've shared the south dakota disposition and this one is the most intersting in my opinion
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  • Mokeo67 : Sorry forgot the link. «link»
  • Mokeo67 : This is the forum topic I meant. The dictator said he found the unused slots in the TXM file obtainable with the mmod2txm, what is this and is it available to use.
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  • Mokeo67 : Also I saw on the forum that ships have unused platform slots. How do I use these?
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  • Axis_Crusher : I assume you are talking about the bonus units that you unlock for certain missions by completing previous ones (like the B - 25’s in the 2nd Battle of Guadalcanal). The bonus units are unlocked by completing certain objectives in the campaign - so that is linked to your campaign progress. Since that cannot be altered you must look at the missiontree.lua file. This is where the unit will show up unlocked on the mission screen. There are references to allunitslock. Also you will have to edit the
  • Mokeo67 : Thank you I will look in this file. I did unlock all the campaign missions, all you have to do is delete the text after 'prerequisite' and it will unlock. But I havent figured out how to unlock the bonus units.
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